|
incandescent lamp |
simple switching-on and -off
of one output. |
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|
neon
lamp |
irregular flashing during
switching-on. |
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|
house light
|
coincidental delay of
switching for some seconds despite of same adjustment of
switching-time e.g. the illumination of all houses of one
street will be switched-on or -off at different times. |
 |
|
flashing light
|
on- and off-switching time of equal duration. |
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|
light chain
|
consists always of 4 outputs
which will be switched-on in succession for an adjustable time. |
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|
dimmed light
|
regulates an incandescent
lamp within a few seconds up to full brightness and vice
versa. |
 |
|
function
|
as normal incandescent lamp
but with different color of the light-spot; marking of
operation models such as windturbine etc. |
 |
|
operation light |
for action vehicles; every
light and each start with coincidental selected flashing time
simulates the motor drive at different speed. |
 |
|
operation flashlight |
front flashlight for action
vehicles. |
 |
|
flashlight
|
photo-flashlight;
break-time will be coincidental controlled. |
 |
|
building site
|
uses always 5 outputs;
the switched-on time is very short and simulates flashlights;
after each sequence there will be a short pause. |
 |
|
welding arc
|
coincidental controlled
flickering of a welding process; coincidental duration with
irregular flickering and coincidental pause. |
 |
|
fire
|
simulation
of an open fire. |
 |
|
gas
street lamp
|
at first some flickering then
low brightness followed by dimming-up to full brightness;
followed by irregular short interruptions. |
 |
|
gas compression street lamp
|
simulation of modern gas
street lamps; produces at first flickering then a longer time
dimmed and then full brightness. |
 |
|
flood light
|
needs about half a second for
persistence during on-
and off-switching. |
 |
|
random
|
switching-on and -off by
random control with adjustable minimum and maximum pauses. |
 |
|
auto
flashing light |
produces typical flashing
frequencies for direction indicator of motor cars. |
 |
| Railroad overpass |
Simulate the signal
light at a railroad overpass. |
 |
|
traffic light simple |
pedestrian traffic light; produces all phases with exemplary
pauses with "demand" adjustment. |
 |
|
traffic light sleep |
pedestrian traffic light; produces all phases with exemplary
pauses with "demand" adjustment and sleep mode. |
 |
|
traffic light
cross road |
for cross roads and intersections; including pedestrian- and
night circuit. |
 |
|
signal post |
one output each for the control of LED or incandescent lamps
at red, yellow and green will produce light effects as on a
control desk of a signal post. |
 |
| television set |
three outputs for red, green
and blue produces coincidental and permanent changing of
colors on a TV-set. |
 |
| radio tower
|
flashing effect used for
marking radio- and TV-towers, chimneys and other high
buildings. |
 |
| Schornstein |
Wie Funkturm, jedoch andere
Blinkfolge |
 |
| Thunderstorm |
Flickers for approximately
one second like thunderstorm lightning. |
 |
| Fireworks 1 |
Two exits produce flashing
effects as with fireworks |
 |
| Fireworks 2 |
Like 1, but with another
effect sequence |
 |
| Fireworks 3 |
Like 1, but with another
effect sequence |
 |